Website powered by

TerraTech Worlds - Environment Concept Art

Project: Terratech Worlds
Studio: Payload Studios
Role: Concept Artist

For Terratech Worlds, I contributed as a Concept Artist over a span of 1.8 years. My work included creating hard surface, prop, VFX, creature, and environmental concepts. I worked closely with an incredible team of 3D and Technical Artists to develop the stylised aesthetic for this Survival-Craft game.

Additional models by Oliver Bermejo Hidalgo

Intro cutscene stills - Animation by Luke Morrisby, Sound by Matt McGuinness

Intro thumbnails

Intro thumbnails

Arctic Biome Props and Scenery

Arctic Biome Props and Scenery

Desert Biome Props and Scenery

Desert Biome Props and Scenery

Swamp Biome Props and Scenery

Swamp Biome Props and Scenery

VFX Creatures

VFX Creatures